Add a means to debug Phoenix bindings. The order of binding creation dictates logical order, but there's no visual display showing order of operations, rendering it nearly impossible to troubleshoot.:
* Log file containing all the binding events fired off during a game's lifetime (and maybe a tool to more easily parse the logs)
* Binding operation stack traces
* Debug display of the binding graph being 'traversed' when the events are fired off in realtime
* Visual indicator of node creation order on the binding view