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Ideas2
Status Future consideration
Categories Top Level Category
Created by Guest
Created on Jun 18, 2019

Add a means to debug Phoenix bindings

Add a means to debug Phoenix bindings. The order of binding creation dictates logical order, but there's no visual display showing order of operations, rendering it nearly impossible to troubleshoot.:
* Log file containing all the binding events fired off during a game's lifetime (and maybe a tool to more easily parse the logs) 
* Binding operation stack traces 
* Debug display of the binding graph being 'traversed' when the events are fired off in realtime
* Visual indicator of node creation order on the binding view 
Impact of Idea Big idea (Will move the needle)
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